The Webby for Good, produced in partnership with WP Engine, is a showcase of Webby-honored projects and campaigns that are promoting social good in the world.

Describe your project. What is it, what was the elevator pitch?

Using the power of addictive game play to engage and empower our audience to take action, UNICEF and Blue State Digital raised awareness for the millions of children worldwide who face daunting odds in getting the education they deserve. The UNICEF Math for Good Challenge provided our community with the opportunity to help get children into school and out of poverty. Using a minisite, we gave them one minute to solve nine mathematical questions—every problem the user solved correctly would unlock a $0.25 gift to UNICEF, with an additional one-time $5 bonus for answering all nine math problems correctly.

What key challenges did you face with this project? And how did you overcome them?

Our challenge was to find new ways to drive exponential long-term growth for UNICEF's audience. We took a two-pronged approach: create diverse storytelling and engagement campaigns (beyond simple fundraising asks) and work towards engaging supporters (new and old) in individualized journeys based on their interests and behaviors.

With the Math for Good Challenge, we engaged supporters with a campaign that was addictive; it was thought-provoking; it was fun. But most importantly, it raised critical awareness about a child’s right to education, and funds to support UNICEF in their efforts to ensure every child receives exactly that.

What was the most rewarding aspect of working on your project?

We made the gameplay sticky by giving players the opportunity to play again as soon as they completed the game, and by keeping an ongoing tally of all the dollars they unlocked thanks to gameplay. We also encouraged widespread social sharing by giving users the opportunity to easily share how much they’d raised with a cheeky social share graphic and Facebook/Twitter share function. It was talked about, it was shared, it was played and played and played again. People got hooked—we received one report from a young UNICEF supporter who played the game so many times she’d unlocked over $122 by herself.
We had about 200,000 submissions which raised serious dollars for UNICEF.

Why this particular cause as the subject of your project/campaign?

We and UNICEF believe that every child, no matter where they live, deserves a safe and healthy childhood.


  • Accounr Director Justine Nancarrow Blue State Digital

About the Public Service & Activism category

Reform-related sites, micro sites, and rich media that serve to facilitate political change, public participation in civics, government policies / pursuits or social activism.