The web is an ever-evolving platform. Change is the only constant. So it’s always exciting to push what it can do and become. To do this, you need pluralists with an innovation mindset: those who savor the unknown and like standing on the periphery.- Sid Lee / Digital Kitchen Team
Q: Tell us about your initial moodboard, wireframe, or prototype. How did things change throughout the process?
A: We relied on The Joker canon and its many iterations along with our collective passion for his character to help define his world and the trap challenges within. Since we were big fans, the process was almost second nature, enabling us to dive deep and create the worlds inside his demented head quickly. Not your typical hero, he is perhaps everyone’s favorite villain! But you empathize with his character, which makes him endearing.Q: What influenced your chosen technical approach, and how did it go beyond past methods?
A: There aren’t a lot of immersive escape experiences built online. Most Escape Rooms are created for on-ground events. So we challenged ourselves to tell a compelling story that felt more like watching a film and playing a role-playing game at the same time. Unreal and Unity have long been used as game engines and platforms, but we wanted to push the storytelling aspect of it into a new dimension, creating a “gamified cinematic experience”.When did you experience a breakthrough or an "a-ha" moment during this project?
Necessity is the mother of invention. 2020 forced us to evolve and find new ways to connect because we had no choice. The project's genesis was itself born from this crisis. Like a tsunami, CV19 pushed us to re-think and pivot how brands connect with audiences and how people could “experience“ the world under new circumstances — online. Overnight, R&D and innovation became necessary engines to make better digital experiences happen, survive, and to reinvent the web.