"HBO Max Orbit recognized intuitive inputs including body movements and voice recognition to match user actions with content. For example, saying “I’m happy” pulls up content that reflects those words and emotions."HBO Max
Q: What influenced your chosen technical approach, and how did it go beyond past methods?
A: When we began work with HBO Max, we knew that pulling from their existing content would be essential to creating a dynamic experience. We leveraged the creative power of machine learning to process the brand’s rich library of content and create new interfaces for users to engage with. We often pull data from clients for projects but it is rare that we are able to play with content as recognizable as film and TV, which was an exciting challenge.When did you experience a breakthrough or an "a-ha" moment during this project?
The Covid-19 pandemic had forced brands from all sectors to reimagine experiential marketing and create a new normal. The HBO Max Orbit experience, both web and in AT&T flagship stores, enabled users to explore the HBO Max catalog and interact with their favorite moments and characters just by moving their body and using their voice.