"Utilizing our Dreamwave platform, we were able to quickly implement ideas and create a more interactive experience for users at home."Active Theory
Having such large environments meant performance was going to be a challenge. To meet performance standards across all devices, we implemented procedures like frustum culling, distance-based culling and scaling the number of instances based on device performance. This combination of approaches took a big load off the GPU and helped us run the experience at optimal performance, even on older phones.